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Joel Hoon

Game Designer Specialised In
  • Combat
  • Systems
  • Mechanics

Undergraduate Bachelor of Arts in User Experience & Game Design

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I have a deep passion for game design and creating immersive virtual worlds, and have been studying from a young age on how games capture and captivate their audiences. I have a strong focus on mechanics and systems, particularly combat, as I believe it is the main way that users express themselves in games and strive to create engaging experiences.

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The games that have strongly inspired me throughout my life and game design journey are Devil May Cry, Portal, Shadow of the Colossus, and Dota 2.

Projects

Click on a project image to learn more

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WAR: FIREFIGHT

Multiplayer Online FPS

Lead Designer

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Own Time Own Target

Time-Bending Puzzle Platformer

Lead Designer

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Iconoclasm

3D Action Hack 'n' Slash

Lead Designer

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ICHOR

2D Sidescroller Boss Fight

Combat Designer

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Isotope

Arcade Micro-game

Mechanics Designer

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Lucid

Sleep Tracker Gamification

Lead Systems Designer

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Haul

Economy Simulation Game

Lead Systems Designer

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contact
Contact

I can be reached at

+65 9159 3429
wei.cloudy@gmail.com

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